کتاب طراحی و معماری کامپیوتر پترسون
کتاب طراحی و معماری کامپیوتر پترسون
- عنوان فارسی: طراحی و معماری کامپیوتر پترسون
- عنوان انگلیسی: Computer Organization and Design
- انتشارات:Morgan Kaufmann
- توسط:David A. Patterson, John L. Hennessy
- ISBN:9780124077263
- تاریخ انتشار:2013
- تعداد صفحات:1024
- زبان:English
- نوع فایل: PDF
لینکهایی که باید ببینید:
خلاصه کتاب:
Computer Organization and Design, Fifth Edition, is the latest update to the classic introduction to computer organization. The text now contains new examples and material highlighting the emergence of mobile computing and the cloud.
It explores this generational change with updated content featuring tablet computers, cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures. The book uses a MIPS processor core to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/Because an understanding of modern hardware is essential to achieving good performance and energy efficiency, this edition adds a new concrete example, Going Faster, used throughout the text to demonstrate extremely effective optimization techniques.
There is also a new discussion of the Eight Great Ideas of computer architecture. Parallelism is examined in depth with examples and content highlighting parallel hardware and software topics. The book features the Intel Core i7, ARM Cortex A8 and NVIDIA Fermi GPU as real world examples, along with a full set of updated and improved exercises.
This new edition is an ideal resource for professional digital system designers, programmers, application developers, and system software developers. It will also be of interest to undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.
:سرفصلهای کتاب
– Chapter 1. Computer Abstractions and Technology
– Chapter 2. Instructions: Language of the Computer
– Chapter 3. Arithmetic for Computers
– Chapter 4. The Processor
– Chapter 5. Large and Fast: Exploiting Memory Hierarchy
– Chapter 6. Parallel Processors from Client to Cloud
– Appendix A. Assemblers, Linkers, and the SPIM Simulator
– Appendix B. The Basics of Logic Design
– Appendix C. Graphics and Computing GPUs
– Appendix D. Mapping Control to Hardware
– Appendix E. A Survey of RISC Architectures for Desktop, Server, and Embedded Computers
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